If you REALLY want a raptor again, and have some level 70 or enough friends, you could perhaps get a red level 60 raptor from the ZG raid dungeon. I think one of the groups in the first section has a raptor in it. (Maybe just past the first bridge.) I really like windserpents, and it's possible to solo-tame a red one from ZG at 60. That's a bit of a challenge (which is kind of cool). And yes, get thee to Petopia. :D-Aylfric of Kirin Tor Feed your pet, or NorthAI will kill your ass!! :p - Rorschach wrote:For my own part, regret nothing. Have lived life, free from compromise ... and step into the shadow now without complaint. Mazra wrote:Words ...
As a seasoned lvl 70 raiding hunter I can tell you a little in regards to your question. Bear with me if it gets long winded as these are types of things that earn Hunters the name and irratate the crap out of me. 1. Although it is possible he came in to the instance with the intentions of taming a hyena as mentioned on previous post. He should have said that to the party beforehand. True; there are some situations (especialy in high end content) where the pet is going to die allmost immediately on boss fights so it doesnt matter if you have pet at THAT time or not. Not bringing one at all is just plain dumb imo. Especially for mid level instance like SM. 2. And probably the most likely of answers; He is just n...
www.worldofwaraftominfoclass...00000000000 This is the one i would highly rommend for lvl 40 at 41 yourhoes are to get duel wield spialization or stormstrike i rommend stormstrike, then duel wield spialization. Link to this Nov 22nd 2008 4:16am : Logged Reply to this Sessethholar147 Dent Why improved ghost wolf? I know it might be handy and all, for eaping, moving quk to and from mobs. But Why not enhae totems?I thought the same way for improved ghostwolf but so many people on these forums rommended it as a must i felt i had to try it and to tell you the truth ill never get rid of it. It has so many uses in pvp and pve that ...
lix wrote:So out ofuriosity, how does a DW hold up for leveling? Or should it be only an end game raiding build? It's not as effient as Blood or Unholy for leveling, just as Frost with a 2h isn't as good for leveling as Unholy or Blood are.Is there any spif guideline on the rotation for DW? From what Ian observe is... PS->IT x2->BS x2->... Then in the following priorities 1. Spam free HB whenever possible 2. Spam IT whenever possible, renew BS to bome death rune if need to 3. Refresh PS when it's expiring By doing so, Ian always keep up one unholy rune tive, in thease I need bone shield or a HB. Anyone elsean share a better approh? PS: Oh ya BTW, DW need BOTH fast weapon am I right?In terms of weapons yo...
i have tanked all low and mid level northrend instaes as dps Ret. i was set to tank HoL for a guildie and i bked out last minute to let a real tank in. three types of Ret tanking: 1. straight dps. heavy AP andrit allows you to pummel through anything. medire stam and lk of avoidae gear makes you relatively squishy.ant do heros. 2. straight tank. heavy avoidae and stam allow you to take hits. lk of real talents makerits hurt. a shield bomeslose to useless wo Defltion. threat is hard to hold even with RF up. you'll be missing a major stat no matter how you gear. a miss is fatal for the party.ant do heros. 3. hybrid. high avoidae and stam allow you to take hits. gearing for loads of agi and dodge make you hard to hit. you would equt a 2Her for threat. it would take 3 or 4 hits to down you. if you have a superb healer it is possible. the question would be: why? no matter how youut it, you will lose. either not enough mitigation or not enough threat. the gear required would suggest that you just spend the gold to resp. If you're spced f...
Here are some of the additions and changes in the coming patch. Please remember that these are not the complete notes, and it's very possible that there are more notes in each section that have not been sneak peeked.----------------------------------Player versus Player?Gurubashi Arena - The arena in Stranglethorn Vale has been changed so that free-for-all PvP will only take place on the floor of the arena, and no longer in the stands or on the entrance ramp. Please keep in mind that on PvP realms, members of the opposite faction can still attack you anywhere in the arena because Stranglethorn Vale is a contested area.?There is now a short countdown before a duel starts.Professions?Fishing for high-level zones has been restored.?Fishing profession now requires a minimum charac...
SAN FRANCISCO (Reuters Life!) - Fans of Apple's Mac computers have long touted their superiority over Windows-based machines, whether it is ease of use, protection from viruses or just good looks. Yet there's one area where Mac users admit they have gotten the short end of the stick: games. But Macs are finally gaining some credibility in the gaming world thanks to faster processors and growing market share that make them a viable business opportunity for publishers. Mac games gained momentum earlier this week when Electronic Arts Inc., the world's biggest game publisher, told Apple's annual developers' conference in San Francisco that it will bring a slate of A-list games to the Mac. Importantly, EA promised that it will simultaneously roll out Mac and Windows versions for the next installments of its hit "Madden" football and "Tiger Woods" golf games. "Apple is gaining market share and it's getting near the point where it's enough market share to support," Bing Gordon, EA's chief creative officer, said in an interview. The other Mac games EA announced were "Battlefield 2142", "Need for Speed: Carbon", "Harry Potter and the Order of the Phoenix" and "Comm...
We have a brand new section as Star Trek Online on WarCry debuts here today. To celebrate, Perpetual Entertainment Executive Producer Daron Stinnett answered a whole bunch of our questions in this new interview.Star Trek Online Q&AInterview with Daron Stinnett (Exec. Producer)Questions by Dana Massey and Matt KullWarCry Network: You've mentioned in a slew of interviews that you're working on a game, not a simulation of Star Trek. Can you talk about some specific instances where you've run into "realism" vs. fun, what you did and why you went that way?Daron Stinnett: One of the earliest examples I can think of is when we were thinking about how the player would beam aboard their ship. Naturally, our first thought was that the player would run down to the transporter room to request a beam-out - just as in the shows. But the more we thought about it, we realized that there is no reason a player can't beam directly from wherever they happened to be standing. Forcing players to run to a particular location just because that was the way it was usually done in the shows, was silly and would get really tiresome. So we decided to streamline, knowing that players who still wanted to role play could always make the choice to beam out only from the transporter room without forcing everyone to play that way. That decision marked the day where we decided that we would consider the entertainment value of every design element on its own merits rather than blindly mimicking show mechanics.WarCry Network: Star Fleet has always been a utopian and uniform society. They wear uniforms, their ships look alike, etc. How do you intend to promote the individuality (both for avatars and ships) people crave in these games without ruining the atmosphere?Daron Stinnett: The great thing about Star Trek is that it is anything but homogeneous. Sure, we tended to see a lot of the same ships and uniforms in the shows, but that was often more matter of television budgets than fiction. When it served the story, and finances allowed it, you'll find plenty of examples from the shows where the presence of variety and individualism within Starfleet doesn't undermine the notion of Star Trek.For us, the answer here was easy, a MMORPG must promote a player's ability to individualize in order to be successful. We are creating an environment where anyone and everyone can participate in an interactive online community, and that means we can't attempt to control a player's desire to distinguish themselves within the game world. To do otherwise would be to create an exclusive club for hard core fans that would undermine the franchise in the long term, not to mention our ability to build and support a AAA title.WarCry Network: Communication in Star Trek was always unique. They hit com badges and bring each other up on bridge screens. How will the game handle communication?Daron Stinnett: While text chat will remain the dominant means of communication for the remainder of this decade, if not beyond, there is a lot of opportunity to turn voice chat into a more casual and ubiquitous form of communication. And as you point out, the Star Trek fiction pushes us to excel in this area. Our primary goal is to make voice chat more accessible beyond the realm of hard core grouping. Beyond that, we have a number of ideas borne out of the communications we see on the show, but I'll save a more thorough discussion of our communication systems for when we are closer to launch. WarCry Network: The holodeck was used in the show to sometimes escape and do whatever they wished. That opens a lot of doors for a video game. Do you have any special plans for the holodeck in Star Trek Online?Daron Stinnett: We can use the Holodeck to go anywhere and do anything, and that's a really exciting prospect for our designers. We also see a lot of unique exploration, trade skills, and social opportunities surrounding the Holodeck, but it is just too early for us to talk specifics.WarCry Network: The race lineup has changed a few times. Where does it stand today? What races can you confirm and are there any planned beyond those?Daron Stinnett: As we've explored the nature of Star Trek and pushed the boundaries of the fiction, our notion of which races make for the best lineup has evolved. All I will say at this time is that our set of player races is now locked and we are well into generating assets to support each of these races. In the coming months, we'll be providing hints as to the choices we made on our teaser site.WarCry Network: While I've heard you answer this a few times, some people seem convinced that they'll be ...
Chinese game operator and distributor The9 faces lower profits despite growing sales.
The9 Limited (NCTY), a Chinese online game operator, reported net earnings of 38.2 million renminbis ($5.1 million), down 41 percent from the previous year's 64.3 million RMB ($8.6 million). Net revenues totaled 316.0 million RMB ($42.2 million), a 35 percent increase compared to 233.4 million RMB ($31.1 million) in the third quarter of 2006. The increase in total revenues was attributed to increased online game services revenues, offset slightly by decreased revenues from game operating support, website solutions and advertisement. Shares of The9 collapsed 32 percent last Friday from $31.65 to $21.53, reaching a new 52-week low as The9's reported $.17 per share lagged behind analyst expectations for earnings of $.21 per share.
Jun Zhu, Chairman and Chief Executive Officer of The9, explained the company's performance.
We are very pleased to report record total net revenues and strong bottom-line earnings for the third quarter of 2007. The solid financial results in the third quarter were supported by the strong organic growth of Blizzard Entertainment's World of Warcraft, as well as having a full quarter of revenue contribution from Soul of The Ultimate Nation ("SUN"). With the launch of World of Warcraft: The Burning Crusade expansion pack in mainland China in early September, we have at...
Many homeowners simply use their basement as a storage space to store their sparingly needed items such as extra chairs, old carpets, old books and records, old typewriters, toys and such miscellaneous things that do not warrant occupation of space in the formal upstairs rooms. That works fine since the liveable space in the home is more efficiently used. Additionally, it moves clutter away from normal everyday living into the basement area which is away from the sights of visitors and other social company. However, while neat organization and efficient occupation of the living quarters is well received by home owners everywhere, one might consider using the basement of the home for something beyond simply a storage space. With the economy being in a downturn currently and as experts predict that the recovery may be delayed and the global recession may be a prolonged one, you might want to consider converting your basement into a workable office area and hopefully start working from home in a part time fashion to bring in additional income. Working from home is a viable option for many people and in fact many of the successful businesses of today have traced their humble beginnings to the family basement. Once you have come up with an idea that is workable and has potential for a goo...